Cooldown increased from 20 to 40 seconds.Passive: Regenerate 2 Energy each time Safeguard reduces damage, up to 10 per cast.Cooldown reduced from 45 to 20 seconds.Healing amount reduced from 40 to 30% maximum Health.Healing duration reduced from 4 to 3 seconds.Additional functionality: Heroes hit by Displacement Grenade restore 3 Energy.Passive: Increase your Maximum Energy by 10.New functionality: For the first 2 seconds of Energy Regeneration, regenerate 100% more Energy.
Cooldown reduced from 90 to 70 seconds.Additional functionality: Healing Beam UI now displays the portrait and name of Heroic targets while active.Energy Regenerated per interval reduced from 6 to 2.5.Energy Regeneration interval reduced from 1 to.Hitting 2 or more Heroes with Displacement Grenade reduces its cooldown to 2 seconds. If the target is under 50% maximum Health when the Unkillable effect ends, they are healed for 8% of their maximum Health. Safeguard grants its target Unkillable for 1 second. Passive: Reduce the cooldown of Medivac Dropship abilities by 15 seconds. Reduce the cooldown of Stim Drone from 70 seconds to 35 seconds, and increase the Movement Speed bonus from 25% to 50%.Īfter exiting the Medivac, allies are Protected from all damage for 3 seconds. Safeguard gains a second charge and its range is increased by 60%. Morales and her Healing Beam target gain 15% Movement Speed. While above 60 Energy, Healing Beam's healing is increased by 20% and both Lt. Passive: Increase the range of Healing Beam by 30%. Passive: Basic Attacks against Heroes deal an additional 1% of maximum Health as damage.Ĭhanneling Healing Beam on a Hero for at least 3 seconds causes them to be healed for 258 (+4% per level) over 3 seconds when Healing Beam ends. Heroes hit by Displacement Grenade will take an additional 6% of maximum Health as damage from Lt. Heroes hit by Displacement Grenade deal 30% less damage for 3 seconds. After 10 seconds, or when the Ability is activated again, the Medivac will travel to the original cast location to unload its passengers.ĭisplacement Grenade deals an additional 96 (+4% per level) damage over 2 seconds, and up to 400 (+4% per level) bonus damage to Shields. Reinforcements Call down a Medivac Dropship at your Hall of Storms for your allies. For up to 10 seconds before takeoff, allies can right-click to enter the Medivac. Medivac Dropship Target a location for a Medivac transport. Unlock the Medivac Dropship and Reinforcements abilities. Grant an allied Hero 75% Attack Speed and 25% Movement Speed for 10 seconds. Passive: Increase the duration of Safeguard by 1 second.Īllies with Safeguard receive 75% of the healing done by Healing Beam on another ally.
While an ally affected by Safeguard is Stunned or Rooted, Safeguard grants an additional 20 Armor.
Safeguard removes all Slows from its target and its cooldown is reduced by 3 seconds. Morales a Shield equal to 6% of her maximum Health. Morales's maximum Health per second.Įnemy Heroes hit by Displacement Grenade are Slowed by 50% for 1 second after being knocked away and grant Lt. Passive: Increase the healing provided by Caduceus Reactor from 2% to 4% of Lt.
Taking damage while below 40% Health grants 40 Armor for 3 seconds. Passive: Generate 2 Energy each time Safeguard reduces damage, up to a maximum of 10 Energy per use. Caduceus Reactor is disabled while this is active. Morales for 30% of her maximum Health over 3 seconds. Reward: After hitting 30 Heroes, increase the detonation area of Displacement Grenade by 25%.Ĭonsume 30 Energy to heal Lt. Reward: After hitting 15 Heroes, reduce the cooldown of Displacement Grenade from 12 seconds to 9 seconds. Quest: Each enemy Hero hit with Displacement Grenade restores 3 Energy. Passive: Increase your maximum Energy by 10. Increases Attack Range by 1.1 and Basic Attacks against Heroes generate 4 Energy.ĭuring the first 2 seconds of Energy regeneration, Healing Beam regenerates 100% more Energy.